Gamification Mechanic Monday: Boosters

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity

Gamification Mechanic Monday: Boosters In a game you will often earn boosters, which allow you to either move quicker, have additional power or you may even skip forward. Most of the time these boosters are use to keep you motivated and encourage you to continue on in the game. As a gamification mechanic, a Monday […]

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Feminine Gamification Viewpoint: Consumer Differences

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity

Feminine Gamification Viewpoint: Consumer Differences Women are the main decision makers when it comes to shopping, below┬áis an interesting infographic illustrating some of the differences thanks to the people at dr4ward.com for putting it together. With ladies making a vast proportion of buying decisions, what can your organisation do to attract these customer with gamified […]

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Gamification campaigns we love: Global Learning Xprize

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity

Gamification campaigns we love: Global Learning X-prize Every so often campaigns pass by that really stir you for a bit of epic meaning and the XPrize is a clear example of using game elements not only to select great causes but also then linking it with crowd funding in order to reach even wider. The […]

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Gamification Mechanic Monday: Co-creation

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity

Gamification Mechanic Monday: Co-creation Games like Minecraft let players create their own environment and build new structures with the building blocks provided by the game designers. It’s free-flowing structure has sparked a lot of creativity and also players deciding to educate other players in eve new use of the source material. Games like Sim City […]

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Feminine gamification viewpoint: like-ability

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity

Feminine gamification viewpoint: like-ability With gamification often including voting and rating of thoughts, suggestions and occasionally also people, the research done in regards to like-ability and success and how this differs for men and women is important to be aware of. Sheryl Sandberg in her book “Lean In” quoted research carried out by psychologist which […]

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